Hello Dekar,
Not sure your suggestions are for Endless World 1.0 or Endless World 2.0?
If for 1.0, most of it applied already there (except for offline shops slots). Anyways, Admin said that the server is very old and almost impossible to update.
If you make suggestion for Endless World 2.0 (Currently closed Alpha) You might write in the EW 2.0 section ( Or Shadow can move this tread there ). You can find there already some of the features posted by Shadow:
Plans for EndlessWorld 2.0
I am personally against any BUFFERS/ GM SHOPS/ GLOBAL GK's . I am against subs to go over level 80.
Most of the servers out there has exactly this features and they are empty or closing in 2 months.
The idea for the new server is to be more difficult one, with more slow development, so the players will need time to go to high level and work hard to equip their self and learn their skills. Game play to feel a bit more retail (still with some improvements). You can read more about our thoughts it in this tread ( if you didn't so far) :
New Begining
I agree to some degree for weight limit and offline shops slots. ( still not to be increased too much). Slots to be 6-8 for dwarfs and 4-5 for others. If someone wants more slots , he better go fishing :).
Fully agree for champions mobs.
Still further decision will be made from Shadow and Kyrell and I hope soon they will post more about the new server.